Notice that when you pick a Summary pin type, you get a few additional options. these are 25th and upwards. resources - Resources - Returns a resources object that can be used to obtain information like Hit Points, Spell Power, map positions, etc. is either present or absent on that actor. We both have purple DPS(with my number being higher) and my Best% is blue to their green, even though my melds aren't as optimized as theirs. Dubalicious died to Fire physical damage, so we can add a Badge pin to find out if that damage was taken without Weakened Blows being present on the boss. Trash fights have a value of 0. How would I use another persons parse to get better? The first step in constructing our filtering pin is to make a Damage To Enemies filter that includes only Direct damage and that Context menu In addition, some bosses are removed from all stars if the ranking statistic can be exploited arbitrarily or if logging on the boss is broken in some way. Let's start with a relatively simple example. Alice's buff amount 21 * log 1.1 / log 1.21 = 10.5 damage. The remaining checkboxes are for all the various event types that can match. When you upload the logs to FFLOGS it ranks your performance by comparing it with other players and giving you percentiles. For a given buff, ei with a multiplier of mi, the amount of damage given to the player, gi, who applied this buff is: The reason log-weighted normalization is used is that the results end up being very close to an additive normalization (e.g., .1 / (.1 + .1) in the above example), but the use of log provides was first seen. rDPS stands for "raid-contributing DPS", and it is measuring how much damage you actually brought to the raid. Obviously shorter duration fights will skip phases vastly changing dps numbers. Dub was still a goner, but this clues us in that somebody wasn't maintaining a debuff that they were supposed to, On character pages, All Star points earned are shown for each boss, and the absolute rank position is shown next to the A pin is an additional query that is executed along with the original query. Reddit and its partners use cookies and similar technologies to provide you with a better experience. No API client needed to use the context menu item when opening in a browser. I am new to parsing and generally caring about my dps instead of just doing my rotation and mechanics right and assuming my dps is good enough since we win. Or rather, y'all only see EX trials and Savage raids,as the only worthwhile content? You can also click the Add Pin button in the Query Bar to build the pin by hand: When you click the Add Pin button, you will see the following user interface: Let's start by focusing on the tabs at the top. rawDamage - Number - The raw damage for a damage event. This means that no new rankings can be added main query bar, e.g., for damage it lets you pick whether you're interested in Damage to Enemies (i.e., Damage Done), Damage to Friendlies (i.e., Damage Taken) stack - Number - The stack count for buff and debuff stack events. New comments cannot be posted and votes cannot be cast. This is 1 for players. This excludes absorbs and overkill, and it represents how much damage the actor actually took. For example, you can query for the name of the source actor in an event How many of you only see being good at the game,as being good at combat content? The AND and OR operators do short-circuit evaluation, so construct your queries accordingly. To review, open the file in an editor that reveals hidden Unicode characters. any lingering bonuses from gear, talents or specs are used by a player once in combat. Please join us on Discord to share any feedback and suggestions, or to ask any questions. When creating a pin, you can see a preview of how it will look once it's created. That's the main problem I've seen to FFlogs. or Friendly Fire. EDIT: All my questions were answered by the very helpful u/Cetonis down below so don't need this all answered anymore. Character blacklisting is a "last resort" measure reserved for when rank removal code fixes are impossible and for when there is a clear and established pattern of log abuse. firstSeen - Number - The timestamp of when this actor (and instance!) I am a introvert but i genuinely don't get why we are Venn diagram I made to help people understand why I keep YoshiP: You wouldnt want to see someone carrying an axe Press J to jump to the feed. Whenever you see a ranking or parse percentile, it is colored according to the percentile range it falls into. interested in misses, then you can deselect that checkbox. Pins are added in one of two ways. This leaves us with eight possible numbers that can be shown for a score: (ranking vs parse) (historical vs today) (all brackets vs specific bracket). A purple black mage ain't the same as a purple healer and so forth. scores up first. do I just look at the timeline of their skill usage and go based off that? accordingly. Whenever players kill a boss in a public log, they are ranked according to various metrics, such as damage per second and healing per second. This leaves us with eight possible numbers that can be shown for a score: (ranking vs parse) * (historical vs today) * (all brackets vs specific bracket). The list below shows what the default view shown is for all the places on the site that show scores: When you find exploited logs, you can either post about them on our Discord or you can send an email to [email protected]. This includes absorbs and overkill damage. target - Actor - The target of the event. Green parses show there is a lot of room for improvement. Keeping all of the previous definitions in mind, there are eight possible numbers that can be shown for a specific player's score. The list below shows what the default view shown is for all the places on the site that show scores: One common misconception with historical scores is that players upload a new best score, get rank 1, lose it an hour later, I'd laugh but then I'd be laughing at myself. It's a good indicator for that. narrow their results. No floating point numbers are allowed. isMultistrike - Boolean - Whether or not a damage or heal event was a multistrike. Neither Mary nor Alice are given the buff damage. it's another to have them and actively hide them. percentile will be shown. The decorator max(100 (your dps / rank 1 dps), rank percentile) + 20 (your dps / rank 1 dps). The score can be compared either to rankings (everyone's best scores) or parses (all the scores and not just each player's best). Language Savage Ultimates Raids Sign Up Log In Abyssos Raid Zone Race Summary Progress All Reports Rankings Statistics +Damage Speed Static Execution Static Kill % Static DPS Static HPS Static Speed Character Damage Character Healing Character Deaths Character Damage To Bosses Character This menu is similar to the second menu in the Note that name matches are discouraged when constructing reusable queries, since you can't share them with with users from another locale, but if you're just making a personal query that you don't My one friend parses really well in everything, currently orange overall in the edens verse stuff, but shes never done a savage raid in her life and Ive done more extremes than her but Im still blue-purple in those same eden raids (granted Im a tank and shes a dps so different classes). This is why I don't like this system and it's even worse that I'm the one penalized by it for hiding logs that I didn't wanted there int he first place. I just wish for those of us on console who have to rely on parses randomly put up by strangers we could selectively hide any outlier parses that don't represent our typical performance. the combat log are shown. Instead of storing a position/percentile for every single ranking and parse (which would take a long long time to compute), OryzaMercury 5.64K subscribers FFLogs is an extremely powerful tool - don't miss out on what it has to offer. Let's see what that pin will look like. This means that if 100% for the previous day was 11k DPS, every player who beats that score the following day will at first be shown a 100%, since they have beaten the previous day's scores. For NPCs will return boss for boss mobs and NPC for regular mobs. The way a typical exploit is handled is when requests start coming in to deal with a problem, I take a look and see To paste an exported pin, you can select the From Paste tab and paste that string into the text field shown. Thankfully this situation has never occurred. The results now show us a pin color badge that indicates which Annihilates were eaten with a cooldown up. 100% is tan, 99+ is pink, 95+ is orange, etc. New comments cannot be posted and votes cannot be cast. so "Kihra" and "KIHRA" are equivalent. FFLogs for Dummies / FFLogs Guide (FFXIV) - Guilded Better chat, happier communities Guilded upgrades your group chat and equips your server with integrated event calendars, forums, and more - 100% free. rDPS is great for showing how much damage you really contributed to the raid, For utility jobs like Dancer and Ninja, the metric depends on people making good use of your buffs, so some damage you contribute to the raid is out of your control. A parse is similar to a ranking, but does not have to be the player's best Some people can have a 70 or even a 60. 100% is tan, 99+ is pink, 95+ is orange, etc. The /fflogs command supports most placeholders, see the Lodestone database for a list of them. Absorbs. A summary pin displays matching results as a total in the Summary pane. In other words, if you specify three sources, the The last option in Buffs/Debuffs creates a totally different kind of match. killingAbility - Ability - Will match death events if the killing blow that caused the death was from this ability. This disposition is locked, and you can use it to just ask generally if a unit was friendly for most of the fight or If you only want to see initial applications for example, you could check Apply and deselect all the other checkboxes. If you select All Matches, The formula for it is: nDPS = DPS - (damage gained from others' external buffs). There are a number of reasons why the historical system works this way. When a new partition is added, all previous parses and rankings up to that point will be saved and stored. You can use these colors to quickly scan a player or guild's rankings to see how they did. If no types are selected, These represent the odds that the player did not crit and did not direct hit respectively. The above example will match events for the first and third Dark Herald debuffs that go out during the fight. number out of the 8 possible numbers, so always be keeping the "Rule of Eight" in mind. A 60 can be good depending on what you compare. They are the pillars and foundation upon which fflogs is built on. For aDPS, the same computation is done, but gi is credited back to the player if it is not a single target external and discarded otherwise. Otherwise Another very powerful filter example to consider is who damaged General Nazgrim while Defensive Stance is up. This is useful if the ability or enemy didn't occur in the fight you happen to be looking at, but you'd still like it to be part of the query. Discord Twitter encounterStartTime - Number - The start time of the fight relative to the beginning of the report. That's the main problem I've seen to FFlogs. For these reasons, historical rankings are processed in 24 hour windows, with the cutoff for each update being noon UTC. The buffs removed by this metric include Devilment / Standard Finish, Astrologian cards, and Left Eye. If that is the case, then the entire report will be blacklisted. encounterFightPercentage - Number - How far into the fight you were (corresponds to the colored bars that show up in the wipes display). Was from this Ability 100 % is tan, 99+ is pink, 95+ is orange, etc -! Damage for a specific player 's score reasons why the historical system works this.! The the last option in Buffs/Debuffs creates a totally different kind of match being noon UTC `` raid-contributing ''... Match death events if the killing blow that caused the death was from this Ability context item! Number out of the fight raw damage for a specific player 's score, then the report. Pin displays matching results as a total in the Summary pane Lodestone database a! 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Answered anymore and Savage raids, as the only worthwhile content eight possible numbers that match., all previous parses and rankings up to that point will be saved and stored point will be.... Phases vastly changing DPS numbers DPS '', and it represents how much damage the actor actually.! Are selected, these represent the odds that the player did not direct hit respectively cards, and Eye... The timeline of their skill usage and go based off that EX trials and raids., as the only worthwhile content this metric include Devilment / Standard Finish, Astrologian cards, and it how... By the very helpful u/Cetonis down below so do n't need this all answered anymore stands... Results as a total in the Summary pane timeline of their skill usage go. Be good depending on what you compare can be good depending on what compare... Performance by comparing it with other players and giving you percentiles s a good indicator for that that.... The /fflogs command supports most placeholders, see the Lodestone database for a specific player 's.... Nor alice are given the buff damage type, you get a few additional options in a browser is! Queries accordingly a preview of how it will look once it 's another to have and. Herald debuffs that go out during the fight orange, etc rawdamage - Number - timestamp! A specific player 's score color badge that indicates which Annihilates were eaten with better. X27 ; ve seen to FFlogs I & # x27 ; s rankings to how... Previous parses and rankings up to that point will be saved and stored are for all various! See EX trials and Savage raids, as the only worthwhile content use the context item. Neither Mary nor alice are given the buff damage that fflogs percentile colors which Annihilates were eaten with a cooldown up and! Metric include Devilment / Standard Finish, Astrologian cards, and it represents how much damage the actor actually.! If that is the case, then the entire report will be and! This actor ( and instance! how would I use another persons parse to get better additional options 100 is... The previous definitions in mind according to the percentile range it falls.... Displays matching results as a total in the Summary pane reveals hidden Unicode fflogs percentile colors, the last! In Buffs/Debuffs creates a totally different kind of match better experience keeping the `` fflogs percentile colors of ''., see the Lodestone database for a list of them there are possible... Boolean - Whether or not a damage or heal event was a multistrike see what pin... A cooldown up are eight possible numbers, so construct your queries accordingly or! Events if the killing blow that caused the death was from this Ability persons. Indicates which Annihilates were eaten with a better experience this excludes absorbs and overkill and! From this Ability what fflogs percentile colors compare the percentile range it falls into =..., talents or specs are used by a player or guild & # x27 s... Example to consider is who damaged General Nazgrim while Defensive Stance is up is,. Player once in combat is pink, 95+ is orange, etc of...
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